
Games
The following game has been created with version 5.6.1f1 of Unity.
Its mechanics is based on a quadrangular map in which there are distributed 4 Spawns from which enemies will emerge every few seconds.
The player must hold waves with a gun with 30 bullets and 8 clips.
When the player runs out of bullets, he must go through some objects (bowls of popcorn) where a trigger will act that will cause the ammunition to be recharged.
The game ends after 3 minutes.
Made with my partner Adri Perez.

The following game has been created with version 5.6.1f1 of Unity.
It is a 2D fighting game where your objective is to shoot the opponent in a vacuum.
The theme of the game is Hipster, the two characters are based on that style.
The game is programmed to play with the PS4 controller.
Made with my partner Adri Perez.
